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The sneaking attribute checks whether the player is sneaking before executing the skill.

  • If this attribute is not set, sneaking is ignored.
  • If set to true, the skill will only trigger when the player is sneaking.
  • If set to false, the skill will only trigger when the player is not sneaking.

Warning

Make sure the value is correctly written as true or false (lowercase, no quotes).


Example:

Abilities:
- skill: SummonSkeleton
  activator: LEFT_CLICK
  sneaking: fale # Only triggers when the player is NOT sneaking