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Item

ItemCaster no longer uses a separate configuration file like older versions.
Instead, it now integrates directly into MythicMobs item configuration, adding new fields under your existing MythicMobs item files.

You can define abilities and display settings using the following structure:


Location

Place your item configurations inside:

  • MythicMobs/items/*.yml
  • or MythicMobs/packs/<pack_name>/items/*.yml

Configuration Structure

Example_Item:
  Model: <String>          # Custom Model ID or external model source
  Options:
    HideTooltip: <Boolean> # (1.21+) Hide all tooltips from the item
  Abilities:               # This Map Array is called Ability Attributes
  - skill: <String>        # Mythicmobs Id Skill
    activator: <String>    # Event Trigger for the skill
    cooldown: <Double>     # The cooldown item (in Seconds)
    sneaking: <Boolean>    # Check if player is sneaking or not
    interval: <Integer>    # Delay tick interval, special for `TICK` activator.
    signal: <String>       # 
    variables:             # 
      <key>: <value>

See Here for full explanation of Ability Attributes

Model

The Model field controls how the item's appearance is handled.

  • If set as an integer, it behaves like standard CustomModelData (same as MythicMobs).
  • If set as a string, it uses external model systems like ItemsAdder, Nexo, or Oraxen.

Example

Example_Item:
  Model: nexo:forest_axe

Warning

Do not set Id or Material in the same item entry — doing so will override and break the custom model system from ItemCaster.

Supported External Items:

  • itemsadder:<namespace>:<item_id>
  • nexo:<item_id>
  • oraxen:<item_id>

HideTooltip

Only works in Minecraft 1.21 and newer

When enabled, this option hides all tooltips from the item (e.g. lore, attributes, etc).

Options:
  HideTooltip: true