Item
ItemCaster no longer uses a separate configuration file like older versions.
Instead, it now integrates directly into MythicMobs item configuration, adding new fields under your existing MythicMobs item files.
You can define abilities and display settings using the following structure:
Location¶
Place your item configurations inside:
MythicMobs/items/*.yml
- or
MythicMobs/packs/<pack_name>/items/*.yml
Configuration Structure¶
Example_Item:
Model: <String> # Custom Model ID or external model source
Options:
HideTooltip: <Boolean> # (1.21+) Hide all tooltips from the item
Abilities: # This Map Array is called Ability Attributes
- skill: <String> # Mythicmobs Id Skill
activator: <String> # Event Trigger for the skill
cooldown: <Double> # The cooldown item (in Seconds)
sneaking: <Boolean> # Check if player is sneaking or not
interval: <Integer> # Delay tick interval, special for `TICK` activator.
signal: <String> #
variables: #
<key>: <value>
See Here for full explanation of Ability Attributes
Model¶
The Model
field controls how the item's appearance is handled.
- If set as an integer, it behaves like standard
CustomModelData
(same as MythicMobs). - If set as a string, it uses external model systems like ItemsAdder, Nexo, or Oraxen.
Example¶
Warning
Do not set Id
or Material
in the same item entry — doing so will override and break the custom model system from ItemCaster.
Supported External Items:¶
itemsadder:<namespace>:<item_id>
nexo:<item_id>
oraxen:<item_id>
HideTooltip¶
Only works in Minecraft 1.21 and newer
When enabled, this option hides all tooltips from the item (e.g. lore, attributes, etc).